Skills
Nuclear Punch
Cooldown: 7
Deals [150-525]% Physical DMG to the enemies within range.
Stuns the enemies for 2 seconds.
T1: Deals an additional 50% Physical DMG.
T4: Deals 20% of ATK as Bleed DMG for 5 seconds.
Explosion Punch
Cooldown: 9
Deals [200-700]% Physical DMG to the enemies within range.
Knockback effect.
T2: Deals an additional 50% Physical DMG.
T5: 80% chance to deal 20% of ATK as Bleed DMG for 5 seconds.
Simple is the Best!
Passive
Increases Crit DMG by
[15-60]%.
At the start of battle, decreases incoming DMG by 50% and increases DEF by [400-800] for 5 seconds.
T3: Increases Physical DMG by 25%.
Red Velvet Sword
Cooldown: 15
Deals [600-1600]% Physical DMG to the enemies within range of the enemy with the highest ATK.
T6: Deals an additional 200% Physical DMG.
Black Snakehead
-8 Ignition Gauge
Upgrades the Basic Attack for 7 seconds.
Divides [200-420]% Physical DMG to the enemies within range 2 times.
Total [400-840]%
80% chance to deal
[20-42]% of ATK as Bleed DMG for 5 seconds.
Increases ATK SPD by 100% for 3 seconds.
Increases DEF by
[0-180] for 7 seconds.
Increases DEF by an additional [0.5-2] per each character level.
Rice Pot
Can be used to delay Front
Useful for some floors
ToT / Story
Control and Hold Front units
Critical for certain levels
Decent Damage
Boss content
Some Damage with TR
but not ideal
Ranker Wars
Worst that real tanks
Rarely die during 5 first seconds anyway