Skills
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Ironclad Shackles
Cooldown: 6
Deals [75-262.5]% Magic DMG to the enemies within range 4 times.
Total [300-1050]%
Deals [15-45]% of ATK as Bleed DMG for 5 seconds.
T1: Deals an additional 100% Magic DMG.
T4: Inflicts a Knockback to the center of the armor.
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Ironclad Storm
Cooldown: 8
Deals [150-525]% Magic DMG to enemies within the frontal range 6 times.
Total [900-3150]%
T2: Immune to
Action-Control for 2 seconds.
T5: When Ironclad Storm is used, Ironclad Shackles' CD will reset.
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FUG Slayer
Passive
Increases Magic DMG by [15-60]%.
Increases DEF by [50-150].
Increases DEF by an additional [0.5-1] per each character level.
T3: Immune to
Action-Control for 5 seconds when the battle starts.
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World of Darkness
Cooldown: 10
Rushes to the farthest enemy and deals
[250-875]% Magic DMG to all enemies.
Decreases Incoming DMG by [10-20]% for 7 seconds.
Decreases the enemies' MVMT SPD by [15-70]% for 7 seconds.
T6: Decreases incoming DMG by an additional 30% for 7 seconds.
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Flower of Darkness
-10 Ignition Gauge
Upgrades the Basic Attack for 7 seconds.
Divides [180-378]% to enemies within range 3 times.
Total [540-1134]%
80% chance to deal
[30-63]% of ATK as Bleed DMG for 5 seconds.
Increases DEF by
[0-180] for 7 seconds.
Increases DEF by an additional [1-1.5] per each character level.
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Rice Pot
Great AoE Damage but Melee
Gonna die quick a lot of the times
CC immunity is handy at times
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ToT / Story
Great AoE Damage but Melee
Can be used on burst team
Gonna die quick a lot of the times
CC immunity is handy at times
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Boss Content
Suboptimal
Decent Damage but not made for
single target
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Ranker Wars
The content he really shine in
Good burst damage with CC Immunity
He annoys backline
White Counter