Skills
Ironclad Shackles
Cooldown: 6
Deals [75-262.5]% Magic DMG to the enemies within range 4 times.
Total [300-1050]%
Deals [15-45]% of ATK as Bleed DMG for 5 seconds.
T1: Deals an additional 100% Magic DMG.
T4: Inflicts a Knockback to the center of the armor.
Ironclad Storm
Cooldown: 8
Deals [150-525]% Magic DMG to enemies within the frontal range 6 times.
Total [900-3150]%
T2: Immune to
Action-Control for 2 seconds.
T5: When Ironclad Storm is used, Ironclad Shackles' CD will reset.
FUG Slayer
Passive
Increases Magic DMG by [15-60]%.
Increases DEF by [50-150].
Increases DEF by an additional [0.5-1] per each character level.
T3: Immune to
Action-Control for 5 seconds when the battle starts.
World of Darkness
Cooldown: 10
Rushes to the farthest enemy and deals
[250-875]% Magic DMG to all enemies.
Decreases Incoming DMG by [10-20]% for 7 seconds.
Decreases the enemies' MVMT SPD by [15-70]% for 7 seconds.
T6: Decreases incoming DMG by an additional 30% for 7 seconds.
Flower of Darkness
-10 Ignition Gauge
Upgrades the Basic Attack for 7 seconds.
Divides [180-378]% to enemies within range 3 times.
Total [540-1134]%
80% chance to deal
[30-63]% of ATK as Bleed DMG for 5 seconds.
Increases DEF by
[0-180] for 7 seconds.
Increases DEF by an additional [1-1.5] per each character level.
Rice Pot
Great AoE Damage but Melee
Gonna die quick a lot of the times
CC immunity is handy at times
ToT / Story
Great AoE Damage but Melee
Can be used on burst team
Gonna die quick a lot of the times
CC immunity is handy at times
Boss Content
Suboptimal
Decent Damage but not made for
single target
Ranker Wars
The content he really shine in
Good burst damage with CC Immunity
He annoys backline
White Counter