Skills
The Devil's Chain
Cooldown: 10
If the distance between the farthest enemy is long, deals [150-453.75]% and then drags it close.
If the distance is short, deals [250-756.25]% Magic DMG to the enemy.
If own HP is over 50%, consumes own HP by 10% and deals an additional [75-226.88]% Magic DMG.
T1: Deals an additional 100% Magic DMG.
T4: Deals an additional 100% Magic DMG.
The Curse of the
Left Arm
Cooldown: 12
Divides [75-226.88%] Magic DMG to the enemies within range 4 times.
Total [300-907.52]%
If own HP is over 50%, consumes own HP by 10% and divides an additional [100-302.5]% Magic DMG to the enemies.
T2: Deals an additional 100% Magic DMG.
T5: Deals an additional 100% Magic DMG.
The Savior of the
Tower
Passive
Increases Magic DMG by [15-60]%.
T3: Increases Magic DMG by an additional 15%.
The Completed Devil
Cooldown: 10
Divides [250-756.25]% Magic DMG to the enemies within range.
If own HP is over 50%, consumes own HP by 15% and divides an additional [150-453.75]% Magic DMG.
Increases Magic DMG by [10-35]% for 7 seconds.
T6: Increases Magic DMG by an additional 15% for 7 seconds.
The Devil's
Two Arms
-5 Ignition Gauge
Upgrades the Basic Attack for 5 seconds.
Divides [250-525]% Magic DMG to the enemies within range 2 times.
Total [500-1050]%
If own HP is over 50%, consumes HP by 5% and divides an additional [100-187.5]% Magic DMG to the enemies.
After the Ignition, decreases DEF by 10% and increases Magic DMG by 50% for 5 seconds.
Increases ATK by
[0-60] for 7 seconds
Increases ATK by an additional [0-0.5] per each character level.
Rice Pot
Single Target DPS
Melee
ToT / Story
Single Target
depends too much on TR
Melee
Boss Content
Require an healer and TR
Deals really good damages
High investment unit for ONE content
Very niche
Ranker Wars
Single Target melee