Skills
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The Devil's Chain
Cooldown: 10
If the distance between the farthest enemy is long, deals [150-453.75]% and then drags it close.
If the distance is short, deals [250-756.25]% Magic DMG to the enemy.
If own HP is over 50%, consumes own HP by 10% and deals an additional [75-226.88]% Magic DMG.
T1: Deals an additional 100% Magic DMG.
T4: Deals an additional 100% Magic DMG.
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The Curse of the
Left Arm
Cooldown: 12
Divides [75-226.88%] Magic DMG to the enemies within range 4 times.
Total [300-907.52]%
If own HP is over 50%, consumes own HP by 10% and divides an additional [100-302.5]% Magic DMG to the enemies.
T2: Deals an additional 100% Magic DMG.
T5: Deals an additional 100% Magic DMG.
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The Savior of the
Tower
Passive
Increases Magic DMG by [15-60]%.
T3: Increases Magic DMG by an additional 15%.
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The Completed Devil
Cooldown: 10
Divides [250-756.25]% Magic DMG to the enemies within range.
If own HP is over 50%, consumes own HP by 15% and divides an additional [150-453.75]% Magic DMG.
Increases Magic DMG by [10-35]% for 7 seconds.
T6: Increases Magic DMG by an additional 15% for 7 seconds.
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The Devil's
Two Arms
-5 Ignition Gauge
Upgrades the Basic Attack for 5 seconds.
Divides [250-525]% Magic DMG to the enemies within range 2 times.
Total [500-1050]%
If own HP is over 50%, consumes HP by 5% and divides an additional [100-187.5]% Magic DMG to the enemies.
After the Ignition, decreases DEF by 10% and increases Magic DMG by 50% for 5 seconds.
Increases ATK by
[0-60] for 7 seconds
Increases ATK by an additional [0-0.5] per each character level.
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Rice Pot
Single Target DPS
Melee
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ToT / Story
Single Target
depends too much on TR
Melee
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Boss Content
Require an healer and TR
Deals really good damages
High investment unit for ONE content
Very niche
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Ranker Wars
Single Target melee